Listing 4
1 public void audioTest() {
2 Audio fightSFX = AudioSource
.getAudio("fight.wav");
3 fightSFX.setAudioListener(this);
4 fightSFX.play();
5
6 // wait for it to finish
...
7
8 fightSFX.dispose();
9 }
10
11
public void audioStopped() {
12 // notify that sound is done
...
13 }