Pitfall!

[ About | Controls | Setup | Differences | Source | Acknowledgements]

About

Pitfall! is a platformer originally released in 1982 for the Atari 2600. It dares the player to step into the boots of Pitfall Harry, an adventurer searching for 32 treasures hidden in a perilous jungle maze. To succeed before time runs out, the player must master the underground network of shortcut tunnels.

Press the Play button below to launch a browser port of Pitfall!.

Controls

The browser port supports input from these devices:

Setup

The browser port introduces Easy, Normal, and Hard modes to accommodate a range of player skill levels:

The port retains the map from the original. While the optimal route spans leftward across the jungle, Easy mode guides the player rightward along a path traversable within the time limit. Its route is consistent with the rightward scrolling convention established by platformers released after Pitfall!.

Differences

The browser port is not an emulation of the Atari 2600 version. Rather, it was developed in TypeScript through careful observation of gameplay and in-depth analysis of the original’s 6507 assembly language source code. While it faithfully preserves the sound effects and graphics of the original, it introduces several notable changes:

Source

The source is available here.

Acknowledgements

The original Pitfall! was designed and programmed by David Crane and published by Activision.