# Harry Porter's Relay Computer
# Buffer
def buf i o :
r i o 1 0
# Inverter
def inv i o :
r i o 0 1
# AND Gate
def and i0 i1 o :
r i0 1 z 0
r i1 z o 0
# NAND Gate
def nand i0 i1 o :
r i0 1 0 o
r i1 1 0 o
# OR Gate
def or i0 i1 o :
r i0 1 o 0
r i1 1 o 0
# NOR Gate
def nor i0 i1 o :
r i0 1 0 z
r i1 z 0 o
# XOR Gate
def xor i0 i1 o :
r i0 1 b a
r i1 o a b
# XNOR Gate
def xnor i0 i1 o :
r i0 1 a b
r i1 o a b
# Dual-rail-carry Full Adder (Konrad Zuse design)
def fullAdder carryIn carryInNeg a b carryOutNeg carryOut sum :
r a carryIn 2 3
r a 1 3 4
r a sum 5 7
r a carryInNeg 4 6
r b carryOut 3 2
r b carryIn 5 7
r b carryInNeg 7 5
r b carryOutNeg 6 4
# 2-bit Full Adder
def fullAdder2 carryIn carryInNeg a1 a0 b1 b0 carryOutNeg carryOut s1 s0 :
fullAdder carryIn carryInNeg a0 b0 carryOutNeg0 carryOut0 s0
fullAdder carryOut0 carryOutNeg0 a1 b1 carryOutNeg carryOut s1
# 4-bit Full Adder
def fullAdder4 carryIn carryInNeg a3 a2 a1 a0 b3 b2 b1 b0
carryOutNeg carryOut s3 s2 s1 s0 :
fullAdder2 carryIn carryInNeg a1 a0 b1 b0 carryOutNeg0 carryOut0 s1 s0
fullAdder2 carryOut0 carryOutNeg0 a3 a2 b3 b2 carryOutNeg carryOut s3 s2
# 8-bit Full Adder
def fullAdder8
carryIn carryInNeg a7 a6 a5 a4 a3 a2 a1 a0
b7 b6 b5 b4 b3 b2 b1 b0
carryOutNeg carryOut s7 s6 s5 s4 s3 s2 s1 s0 :
fullAdder4 carryIn carryInNeg a3 a2 a1 a0 b3 b2 b1 b0
carryOutNeg0 carryOut0 s3 s2 s1 s0
fullAdder4 carryOut0 carryOutNeg0 a7 a6 a5 a4 b7 b6 b5 b4
carryOutNeg carryOut s7 s6 s5 s4
# Zero-Detect Circuit
def zeroDetector b7 b6 b5 b4 b3 b2 b1 b0 zero :
r b7 1 0 i6
r b6 i6 0 i5
r b5 i5 0 i4
r b4 i4 0 i3
r b3 i3 0 i2
r b2 i2 0 i1
r b1 i1 0 i0
r b0 i0 0 zero
# Enable Circuit
def enable enabled a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0 :
r enabled a7 b7 0
r enabled a6 b6 0
r enabled a5 b5 0
r enabled a4 b4 0
r enabled a3 b3 0
r enabled a2 b2 0
r enabled a1 b1 0
r enabled a0 b0 0
# Byte MUX
def muxByte
address
h7 h6 h5 h4 h3 h2 h1 h0
l7 l6 l5 l4 l3 l2 l1 l0
o7 o6 o5 o4 o3 o2 o1 o0 :
r address o7 h7 l7
r address o6 h6 l6
r address o5 h5 l5
r address o4 h4 l4
r address o3 h3 l3
r address o2 h2 l2
r address o1 h1 l1
r address o0 h0 l0
# Byte AND
def andByte
enabled
b7 b6 b5 b4 b3 b2 b1 b0
c7 c6 c5 c4 c3 c2 c1 c0
o7 o6 o5 o4 o3 o2 o1 o0 :
and b7 c7 z7
and b6 c6 z6
and b5 c5 z5
and b4 c4 z4
and b3 c3 z3
and b2 c2 z2
and b1 c1 z1
and b0 c0 z0
enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0
# Byte OR
def orByte
enabled
b7 b6 b5 b4 b3 b2 b1 b0
c7 c6 c5 c4 c3 c2 c1 c0
o7 o6 o5 o4 o3 o2 o1 o0 :
or b7 c7 z7
or b6 c6 z6
or b5 c5 z5
or b4 c4 z4
or b3 c3 z3
or b2 c2 z2
or b1 c1 z1
or b0 c0 z0
enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0
# Byte XOR
def xorByte
enabled
b7 b6 b5 b4 b3 b2 b1 b0
c7 c6 c5 c4 c3 c2 c1 c0
o7 o6 o5 o4 o3 o2 o1 o0 :
xor b7 c7 z7
xor b6 c6 z6
xor b5 c5 z5
xor b4 c4 z4
xor b3 c3 z3
xor b2 c2 z2
xor b1 c1 z1
xor b0 c0 z0
enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0
# Byte NOT
def notByte enabled b7 b6 b5 b4 b3 b2 b1 b0 o7 o6 o5 o4 o3 o2 o1 o0 :
inv b7 z7
inv b6 z6
inv b5 z5
inv b4 z4
inv b3 z3
inv b2 z2
inv b1 z1
inv b0 z0
enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0
# Shift Left Circular Circuit
def shlByte enabled b7 b6 b5 b4 b3 b2 b1 b0 o7 o6 o5 o4 o3 o2 o1 o0 :
enable enabled b7 b6 b5 b4 b3 b2 b1 b0 o0 o7 o6 o5 o4 o3 o2 o1
# 2-to-4 Decoder
def decoder2to4 f1 f0 o3 o2 o1 o0 :
r f1 1 t1 n1
r f0 t1 o3 o2
r f0 n1 o1 o0
# 2-to-4 Decoder With Output Enable
def eDecoder2to4 enabled f1 f0 o3 o2 o1 o0 :
decoder2to4 f1 f0 z3 z2 z1 z0
r enabled o3 z3 0
r enabled o2 z2 0
r enabled o1 z1 0
r enabled o0 z0 0
# 3-to-8 Decoder
def decoder3to8 f2 f1 f0 o7 o6 o5 o4 o3 o2 o1 o0 :
r f2 1 t2 n2
r f1 t2 t11 n11
r f1 n2 t10 n10
r f0 t11 o7 o6
r f0 n11 o5 o4
r f0 t10 o3 o2
r f0 n10 o1 o0
# 3-to-8 Decoder With Output Enable
def eDecoder3to8 enabled f2 f1 f0 o7 o6 o5 o4 o3 o2 o1 o0 :
decoder3to8 f2 f1 f0 z7 z6 z5 z4 z3 z2 z1 z0
enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0
# 3-bit Flag Register
# B is bus, A for bulbs
def flagRegister
load select Bzero Bcarry Bsign
Azero Acarry Asign :
inv load loadNeg0
inv load loadNeg1
inv load loadNeg2
buf load load2
buf load2 select
r select Azero Bzero 0
r select Acarry Bcarry 0
r select Asign Bsign 0
r Azero Azero loadNeg0 0
r Acarry Acarry loadNeg1 0
r Asign Asign loadNeg2 0
# 8-bit Register
# B is bus, A can feeds ALU and for bulbs
def register8
load select b7 b6 b5 b4 b3 b2 b1 b0
a7 a6 a5 a4 a3 a2 a1 a0 :
inv load loadNeg
buf load load2
buf load2 select
enable select a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0
r a7 a7 loadNeg 0
r a6 a6 loadNeg 0
r a5 a5 loadNeg 0
r a4 a4 loadNeg 0
r a3 a3 loadNeg 0
r a2 a2 loadNeg 0
r a1 a1 loadNeg 0
r a0 a0 loadNeg 0
# 16-bit Register
# B is bus, A for bulbs
def register16
load select b15 b14 b13 b12 b11 b10 b9 b8 b7 b6 b5 b4 b3 b2 b1 b0
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 :
inv load loadNeg
buf load load2
buf load2 select
enable select a15 a14 a13 a12 a11 a10 a9 a8 b15 b14 b13 b12 b11 b10 b9 b8
enable select a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0
r a15 a15 loadNeg 0
r a14 a14 loadNeg 0
r a13 a13 loadNeg 0
r a12 a12 loadNeg 0
r a11 a11 loadNeg 0
r a10 a10 loadNeg 0
r a9 a9 loadNeg 0
r a8 a8 loadNeg 0
r a7 a7 loadNeg 0
r a6 a6 loadNeg 0
r a5 a5 loadNeg 0
r a4 a4 loadNeg 0
r a3 a3 loadNeg 0
r a2 a2 loadNeg 0
r a1 a1 loadNeg 0
r a0 a0 loadNeg 0
# High-low Register
# H/L/B buses, A for bulbs
def registerHighLow
loadHigh selectHigh
loadLow selectLow
load16 select16
h7 h6 h5 h4 h3 h2 h1 h0 l7 l6 l5 l4 l3 l2 l1 l0
b15 b14 b13 b12 b11 b10 b9 b8 b7 b6 b5 b4 b3 b2 b1 b0
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 :
nor load16 loadHigh loadHighNeg
nor load16 loadLow loadLowNeg
buf loadHigh loadHigh2
buf loadHigh2 selectHigh
buf loadLow loadLow2
buf loadLow2 selectLow
buf load16 load162
buf load162 select16
enable selectLow a7 a6 a5 a4 a3 a2 a1 a0 l7 l6 l5 l4 l3 l2 l1 l0
enable selectHigh a15 a14 a13 a12 a11 a10 a9 a8 h7 h6 h5 h4 h3 h2 h1 h0
enable select16 a15 a14 a13 a12 a11 a10 a9 a8 b15 b14 b13 b12 b11 b10 b9 b8
enable select16 a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0
r a15 a15 loadHighNeg 0
r a14 a14 loadHighNeg 0
r a13 a13 loadHighNeg 0
r a12 a12 loadHighNeg 0
r a11 a11 loadHighNeg 0
r a10 a10 loadHighNeg 0
r a9 a9 loadHighNeg 0
r a8 a8 loadHighNeg 0
r a7 a7 loadLowNeg 0
r a6 a6 loadLowNeg 0
r a5 a5 loadLowNeg 0
r a4 a4 loadLowNeg 0
r a3 a3 loadLowNeg 0
r a2 a2 loadLowNeg 0
r a1 a1 loadLowNeg 0
r a0 a0 loadLowNeg 0
# Arithmetic Logic Unit
def ALU selectB loadB selectC loadC selectFlag loadFlag f2 f1 f0
d7 d6 d5 d4 d3 d2 d1 d0 zero carry sign :
flagRegister loadFlag selectFlag zero carry sign Azero Acarry Asign
register8 loadB selectB d7 d6 d5 d4 d3 d2 d1 d0 b7 b6 b5 b4 b3 b2 b1 b0
register8 loadC selectC d7 d6 d5 d4 d3 d2 d1 d0 c7 c6 c5 c4 c3 c2 c1 c0
muxByte incSig 0 0 0 0 0 0 0 1 c7 c6 c5 c4 c3 c2 c1 c0 i7 i6 i5 i4 i3 i2 i1 i0
decoder3to8 f2 f1 f0 0 shlSig notSig xorSig orSig andSig incSig addSig
fullAdder8 0 1 b7 b6 b5 b4 b3 b2 b1 b0 i7 i6 i5 i4 i3 i2 i1 i0
0 carryOut s7 s6 s5 s4 s3 s2 s1 s0
or incSig addSig adderSig
enable adderSig s7 s6 s5 s4 s3 s2 s1 s0 d7 d6 d5 d4 d3 d2 d1 d0
andByte andSig
b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 d7 d6 d5 d4 d3 d2 d1 d0
orByte orSig
b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 d7 d6 d5 d4 d3 d2 d1 d0
xorByte xorSig
b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 d7 d6 d5 d4 d3 d2 d1 d0
notByte notSig b7 b6 b5 b4 b3 b2 b1 b0 d7 d6 d5 d4 d3 d2 d1 d0
shlByte shlSig b7 b6 b5 b4 b3 b2 b1 b0 d7 d6 d5 d4 d3 d2 d1 d0
zeroDetector d7 d6 d5 d4 d3 d2 d1 d0 zeroOut
r loadFlag zero zeroOut 0
r loadFlag carry carryOut 0
r loadFlag sign d7 0
bulb8 " B" b7 b6 b5 b4 b3 b2 b1 b0
bulb8 " C" c7 c6 c5 c4 c3 c2 c1 c0
# 16-bit Incrementer
def incrementer
i15 i14 i13 i12 i11 i10 i9 i8 i7 i6 i5 i4 i3 i2 i1 i0
o15 o14 o13 o12 o11 o10 o9 o8 o7 o6 o5 o4 o3 o2 o1 o0 :
fullAdder8 1 0 i7 i6 i5 i4 i3 i2 i1 i0 0 0 0 0 0 0 0 0
carryOutNeg carryOut o7 o6 o5 o4 o3 o2 o1 o0
fullAdder8 carryOut carryOutNeg i15 i14 i13 i12 i11 i10 i9 i8 0 0 0 0 0 0 0 0
0 0 o15 o14 o13 o12 o11 o10 o9 o8
# Latch, stores when w = 1
def latch w d q :
r w c2 d q
r c2 q 1 0
# Latch, stores when w = 0
def latchNeg w d q :
r w c2 q d
r c2 q 1 0
# Flip flop, stores when w rises to 1, expresses new value when w drops to 0
def flipFlop w d q :
latch w d q2
latchNeg w q2 q
# Putting it all together
def computer :
memory selectMemory loadMemory d7 d6 d5 d4 d3 d2 d1 d0
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0
tapeReader "example.tape"
selectTape advanceTape d7 d6 d5 d4 d3 d2 d1 d0 endTape
register16 loadPC selectPC
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0
pc15 pc14 pc13 pc12 pc11 pc10 pc9 pc8 pc7 pc6 pc5 pc4 pc3 pc2 pc1 pc0
bulb16 "PC"
pc15 pc14 pc13 pc12 pc11 pc10 pc9 pc8 pc7 pc6 pc5 pc4 pc3 pc2 pc1 pc0
registerHighLow loadIN 0 loadIN 0 0 selectIN
ic15 ic14 ic13 ic12 ic11 ic10 ic9 ic8 ic7 ic6 ic5 ic4 ic3 ic2 ic1 ic0
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0
in15 in14 in13 in12 in11 in10 in9 in8 in7 in6 in5 in4 in3 in2 in1 in0
incrementer
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0
ic15 ic14 ic13 ic12 ic11 ic10 ic9 ic8 ic7 ic6 ic5 ic4 ic3 ic2 ic1 ic0
ALU selectB loadB selectC loadC selectFlag loadFlag
alu2 alu1 alu0
d7 d6 d5 d4 d3 d2 d1 d0 zero carry sign
register8 loadA selectA
d7 d6 d5 d4 d3 d2 d1 d0 ra7 ra6 ra5 ra4 ra3 ra2 ra1 ra0
bulb8 " A" ra7 ra6 ra5 ra4 ra3 ra2 ra1 ra0
register8 loadD selectD
d7 d6 d5 d4 d3 d2 d1 d0 rd7 rd6 rd5 rd4 rd3 rd2 rd1 rd0
bulb8 " D" rd7 rd6 rd5 rd4 rd3 rd2 rd1 rd0
register8 loadInst selectInst
d7 d6 d5 d4 d3 d2 d1 d0 ns7 ns6 ns5 ns4 ns3 ns2 ns1 ns0
registerHighLow loadM1 selectM1 loadM2 selectM2 loadM selectM
d7 d6 d5 d4 d3 d2 d1 d0 d7 d6 d5 d4 d3 d2 d1 d0
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0
m15 m14 m13 m12 m11 m10 m9 m8 m7 m6 m5 m4 m3 m2 m1 m0
bulb16 " M" m15 m14 m13 m12 m11 m10 m9 m8 m7 m6 m5 m4 m3 m2 m1 m0
registerHighLow loadJ1 selectJ1 loadJ2 selectJ2 loadJ selectJ
d7 d6 d5 d4 d3 d2 d1 d0 d7 d6 d5 d4 d3 d2 d1 d0
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0
j15 j14 j13 j12 j11 j10 j9 j8 j7 j6 j5 j4 j3 j2 j1 j0
bulb16 " J" j15 j14 j13 j12 j11 j10 j9 j8 j7 j6 j5 j4 j3 j2 j1 j0
registerHighLow loadX selectX loadY selectY loadXY selectXY
d7 d6 d5 d4 d3 d2 d1 d0 d7 d6 d5 d4 d3 d2 d1 d0
a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0
xy15 xy14 xy13 xy12 xy11 xy10 xy9 xy8 xy7 xy6 xy5 xy4 xy3 xy2 xy1 xy0
bulb16 "XY"
xy15 xy14 xy13 xy12 xy11 xy10 xy9 xy8 xy7 xy6 xy5 xy4 xy3 xy2 xy1 xy0
# BOOT (starts as 0, locks into 1 forever)
flipFlop C 1 boot
inv boot bootNeg
# -- READ TAPE INTO MEMORY BEGIN ---------------------------------------------
or bootNeg state3 next0
flipFlop C next0 state0
buf state0 selectTape
buf state0 advanceTape
buf state0 selectPC
inv endTape endTapeNeg
and state0 endTapeNeg next1
flipFlop C next1 state1
buf state1 selectTape
buf state1 selectPC
buf state1 loadMemory
buf state1 loadIN
flipFlop C state1 state2
buf state2 selectTape
buf state2 selectPC
flipFlop C state2 state3
buf state3 selectTape
buf state3 selectIN
buf state3 loadPC
# -- READ TAPE INTO MEMORY END -----------------------------------------------
# PC = 0
flipFlop C endTape state4
buf state4 loadPC
buf state4 mainLoop
# -- COPY INSTRUCTION IN MEMORY TO INSTRUCTION REGISTER BEGIN ----------------
flipFlop C mainLoop stateMainLoop
flipFlop C stateMainLoop state5
buf state5 selectPC
flipFlop C state5 state6
buf state6 selectPC
buf state6 selectMemory
buf state6 loadInst
buf state6 loadIN # IN = PC + 1
flipFlop C state6 state7
buf state7 selectPC
buf state7 selectMemory
flipFlop C state7 state8
buf state8 loadPC # PC = IN
buf state8 selectIN
flipFlop C state8 state9
buf state9 selectIN
buf state9 processInst
# -- COPY INSTRUCTION IN MEMORY TO INSTRUCTION REGISTER END ------------------
# -- RETURN (1010 dss0) BEGIN ------------------------------------------------
r ns7 rt7 processInst 0
r ns6 rt6 0 rt7
r ns5 rt5 rt6 0
r ns4 rt4 0 rt5
flipFlop C rt4 state38
buf state38 state38b
buf state38 state38c
r ns3 state38c loadPC loadXY
eDecoder2to4 state38b ns2 ns1 halt selectJ selectXY selectM
halter halt
flipFlop C state38 state39
buf state39 state38b
buf state39 mainLoop
# -- RETURN (1010 dss0) END --------------------------------------------------
# -- 16-BIT INSTRUCTION (11rs cznx) BEGIN ------------------------------------
r ns7 nx7 processInst 0
r ns6 nx6 nx7 0
flipFlop C nx6 state24b
buf state24b selectPC
flipFlop C state24b state25
buf state25 selectPC
buf state25 selectMemory
buf state25 state25b
r ns5 state25b loadJ1 loadM1 # M1/J1 <- MEM
buf state25 loadIN # IN = PC + 1
flipFlop C state25 state26
buf state26 selectPC
buf state26 selectMemory
flipFlop C state26 state27
buf state27 loadPC # PC = IN
buf state27 selectIN
flipFlop C state27 state28
buf state28 selectIN
flipFlop C state28 state29
buf state29 selectPC
buf state29 selectMemory
buf state29 state29b
r ns5 state29b loadJ2 loadM2 # M2/J2 <- MEM
buf state29 loadIN # IN = PC + 1
flipFlop C state29 state30
buf state30 selectPC
buf state30 selectMemory
flipFlop C state30 state31
buf state31 loadPC # PC = IN
buf state31 selectIN
flipFlop C state31 state35
buf state35 selectFlag
inv carry carryNeg
inv zero zeroNeg
and ns4 sign jmp0
and ns3 carryNeg jmp1
and ns2 zero jmp2
and ns1 zeroNeg jmp3
buf jmp0 jmp
buf jmp1 jmp
buf jmp2 jmp
buf jmp3 jmp
inv jmp jmpNeg
and state35 jmp doJump
and state35 jmpNeg mainLoop
flipFlop C doJump state32
inv ns0 ns0neg
and state32 ns0 savePC
and state32 ns0neg dontSavePC
flipFlop C savePC state33
buf state33 selectPC
buf state33 loadXY # XY = PC
flipFlop C state33 state34
buf state34 selectPC
buf state34 dontSavePC
flipFlop C dontSavePC state36
buf state36 state36b
r ns5 state36b selectJ selectM
buf state36 loadPC # PC = M/J
flipFlop C state36 state37
buf state37 state36b
buf state37 mainLoop
# -- 16-BIT INSTRUCTION (11rs cznx) END --------------------------------------
# -- INC XY (1011 0000) BEGIN ------------------------------------------------
r ns7 ix7 processInst 0
r ns6 ix6 0 ix7
r ns5 ix5 ix6 0
r ns4 ix4 ix5 0
r ns3 ix3 0 ix4
r ns2 ix2 0 ix3
r ns1 ix1 0 ix2
r ns0 ix0 0 ix1
flipFlop C ix0 state21
buf state21 selectXY
buf state21 loadIN
flipFlop C state21 state22
buf state22 selectXY
flipFlop C state22 state23
buf state23 loadXY
buf state23 selectIN
flipFlop C state23 state24
buf state24 selectIN
buf state24 mainLoop
# -- INC XY (1011 0000) END --------------------------------------------------
# -- ALU (1000 rfff) BEGIN ---------------------------------------------------
r ns7 al7 processInst 0
r ns6 al6 0 al7
r ns5 al5 0 al6
r ns4 al4 0 al5
flipFlop C al4 state19
buf state19 aluing
r aluing alu2 ns2 1
r aluing alu1 ns1 1
r aluing alu0 ns0 1
buf state19 loadFlag
buf state19 state19b
r ns3 state19b loadD loadA
flipFlop C state19 state20
buf state20 aluing
buf state20 mainLoop
# -- ALU (1000 rfff) END -----------------------------------------------------
# -- LD (1001 0xrr) BEGIN ----------------------------------------------------
r ns3 ld3 0 sto4
flipFlop C ld3 state17
buf state17 selectM
buf state17 selectMemory
eDecoder2to4 state17 ns1 ns0 loadD loadC loadB loadA
flipFlop C state17 state18
buf state18 selectM
buf state18 selectMemory
buf state18 mainLoop
# -- LD (1001 0xrr) END ------------------------------------------------------
# -- STO (1001 1xrr) BEGIN ---------------------------------------------------
r ns7 sto7 processInst 0
r ns6 sto6 0 sto7
r ns5 sto5 0 sto6
r ns4 sto4 sto5 0
r ns3 sto3 sto4 0
flipFlop C sto3 state14
buf state14 storing
buf storing selectM
eDecoder2to4 storing ns1 ns0 selectD selectC selectB selectA
flipFlop C state14 state15
buf state15 storing
buf state15 loadMemory
flipFlop C state15 state16
buf state16 storing
buf state16 mainLoop
# -- STO (1001 1xrr) END -----------------------------------------------------
# -- MOV (00dd dsss) BEGIN ---------------------------------------------------
r ns7 mo7 0 processInst
r ns6 mo6 0 mo7
flipFlop C mo6 state12
or state12 state13 movSrc
eDecoder3to8 state12 ns5 ns4 ns3
loadY loadX loadM2 loadM1 loadD loadC loadB loadA
eDecoder3to8 movSrc ns2 ns1 ns0
selectY selectX selectM2 selectM1 selectD selectC selectB selectA
flipFlop C state12 state13
buf state13 mainLoop
# -- MOV (00dd dsss) END -----------------------------------------------------
# -- SET-8 (01rv vvvv) BEGIN -------------------------------------------------
r ns7 se7 0 processInst
r ns6 se6 se7 0
flipFlop C se6 state10
buf state10 state10load
r ns5 state10load loadB loadA
or state10 state11 enable1011
enable enable1011 ns4 ns4 ns4 ns4 ns3 ns2 ns1 ns0 d7 d6 d5 d4 d3 d2 d1 d0
flipFlop C state10 state11
buf state11 mainLoop
# -- SET-8 (01rv vvvv) END ---------------------------------------------------
run 0 20 computer