# Harry Porter's Relay Computer # Buffer def buf i o : r i o 1 0 # Inverter def inv i o : r i o 0 1 # AND Gate def and i0 i1 o : r i0 1 z 0 r i1 z o 0 # NAND Gate def nand i0 i1 o : r i0 1 0 o r i1 1 0 o # OR Gate def or i0 i1 o : r i0 1 o 0 r i1 1 o 0 # NOR Gate def nor i0 i1 o : r i0 1 0 z r i1 z 0 o # XOR Gate def xor i0 i1 o : r i0 1 b a r i1 o a b # XNOR Gate def xnor i0 i1 o : r i0 1 a b r i1 o a b # Dual-rail-carry Full Adder (Konrad Zuse design) def fullAdder carryIn carryInNeg a b carryOutNeg carryOut sum : r a carryIn 2 3 r a 1 3 4 r a sum 5 7 r a carryInNeg 4 6 r b carryOut 3 2 r b carryIn 5 7 r b carryInNeg 7 5 r b carryOutNeg 6 4 # 2-bit Full Adder def fullAdder2 carryIn carryInNeg a1 a0 b1 b0 carryOutNeg carryOut s1 s0 : fullAdder carryIn carryInNeg a0 b0 carryOutNeg0 carryOut0 s0 fullAdder carryOut0 carryOutNeg0 a1 b1 carryOutNeg carryOut s1 # 4-bit Full Adder def fullAdder4 carryIn carryInNeg a3 a2 a1 a0 b3 b2 b1 b0 carryOutNeg carryOut s3 s2 s1 s0 : fullAdder2 carryIn carryInNeg a1 a0 b1 b0 carryOutNeg0 carryOut0 s1 s0 fullAdder2 carryOut0 carryOutNeg0 a3 a2 b3 b2 carryOutNeg carryOut s3 s2 # 8-bit Full Adder def fullAdder8 carryIn carryInNeg a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0 carryOutNeg carryOut s7 s6 s5 s4 s3 s2 s1 s0 : fullAdder4 carryIn carryInNeg a3 a2 a1 a0 b3 b2 b1 b0 carryOutNeg0 carryOut0 s3 s2 s1 s0 fullAdder4 carryOut0 carryOutNeg0 a7 a6 a5 a4 b7 b6 b5 b4 carryOutNeg carryOut s7 s6 s5 s4 # Zero-Detect Circuit def zeroDetector b7 b6 b5 b4 b3 b2 b1 b0 zero : r b7 1 0 i6 r b6 i6 0 i5 r b5 i5 0 i4 r b4 i4 0 i3 r b3 i3 0 i2 r b2 i2 0 i1 r b1 i1 0 i0 r b0 i0 0 zero # Enable Circuit def enable enabled a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0 : r enabled a7 b7 0 r enabled a6 b6 0 r enabled a5 b5 0 r enabled a4 b4 0 r enabled a3 b3 0 r enabled a2 b2 0 r enabled a1 b1 0 r enabled a0 b0 0 # Byte MUX def muxByte address h7 h6 h5 h4 h3 h2 h1 h0 l7 l6 l5 l4 l3 l2 l1 l0 o7 o6 o5 o4 o3 o2 o1 o0 : r address o7 h7 l7 r address o6 h6 l6 r address o5 h5 l5 r address o4 h4 l4 r address o3 h3 l3 r address o2 h2 l2 r address o1 h1 l1 r address o0 h0 l0 # Byte AND def andByte enabled b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 o7 o6 o5 o4 o3 o2 o1 o0 : and b7 c7 z7 and b6 c6 z6 and b5 c5 z5 and b4 c4 z4 and b3 c3 z3 and b2 c2 z2 and b1 c1 z1 and b0 c0 z0 enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0 # Byte OR def orByte enabled b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 o7 o6 o5 o4 o3 o2 o1 o0 : or b7 c7 z7 or b6 c6 z6 or b5 c5 z5 or b4 c4 z4 or b3 c3 z3 or b2 c2 z2 or b1 c1 z1 or b0 c0 z0 enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0 # Byte XOR def xorByte enabled b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 o7 o6 o5 o4 o3 o2 o1 o0 : xor b7 c7 z7 xor b6 c6 z6 xor b5 c5 z5 xor b4 c4 z4 xor b3 c3 z3 xor b2 c2 z2 xor b1 c1 z1 xor b0 c0 z0 enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0 # Byte NOT def notByte enabled b7 b6 b5 b4 b3 b2 b1 b0 o7 o6 o5 o4 o3 o2 o1 o0 : inv b7 z7 inv b6 z6 inv b5 z5 inv b4 z4 inv b3 z3 inv b2 z2 inv b1 z1 inv b0 z0 enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0 # Shift Left Circular Circuit def shlByte enabled b7 b6 b5 b4 b3 b2 b1 b0 o7 o6 o5 o4 o3 o2 o1 o0 : enable enabled b7 b6 b5 b4 b3 b2 b1 b0 o0 o7 o6 o5 o4 o3 o2 o1 # 2-to-4 Decoder def decoder2to4 f1 f0 o3 o2 o1 o0 : r f1 1 t1 n1 r f0 t1 o3 o2 r f0 n1 o1 o0 # 2-to-4 Decoder With Output Enable def eDecoder2to4 enabled f1 f0 o3 o2 o1 o0 : decoder2to4 f1 f0 z3 z2 z1 z0 r enabled o3 z3 0 r enabled o2 z2 0 r enabled o1 z1 0 r enabled o0 z0 0 # 3-to-8 Decoder def decoder3to8 f2 f1 f0 o7 o6 o5 o4 o3 o2 o1 o0 : r f2 1 t2 n2 r f1 t2 t11 n11 r f1 n2 t10 n10 r f0 t11 o7 o6 r f0 n11 o5 o4 r f0 t10 o3 o2 r f0 n10 o1 o0 # 3-to-8 Decoder With Output Enable def eDecoder3to8 enabled f2 f1 f0 o7 o6 o5 o4 o3 o2 o1 o0 : decoder3to8 f2 f1 f0 z7 z6 z5 z4 z3 z2 z1 z0 enable enabled z7 z6 z5 z4 z3 z2 z1 z0 o7 o6 o5 o4 o3 o2 o1 o0 # 3-bit Flag Register # B is bus, A for bulbs def flagRegister load select Bzero Bcarry Bsign Azero Acarry Asign : inv load loadNeg0 inv load loadNeg1 inv load loadNeg2 buf load load2 buf load2 select r select Azero Bzero 0 r select Acarry Bcarry 0 r select Asign Bsign 0 r Azero Azero loadNeg0 0 r Acarry Acarry loadNeg1 0 r Asign Asign loadNeg2 0 # 8-bit Register # B is bus, A can feeds ALU and for bulbs def register8 load select b7 b6 b5 b4 b3 b2 b1 b0 a7 a6 a5 a4 a3 a2 a1 a0 : inv load loadNeg buf load load2 buf load2 select enable select a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0 r a7 a7 loadNeg 0 r a6 a6 loadNeg 0 r a5 a5 loadNeg 0 r a4 a4 loadNeg 0 r a3 a3 loadNeg 0 r a2 a2 loadNeg 0 r a1 a1 loadNeg 0 r a0 a0 loadNeg 0 # 16-bit Register # B is bus, A for bulbs def register16 load select b15 b14 b13 b12 b11 b10 b9 b8 b7 b6 b5 b4 b3 b2 b1 b0 a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 : inv load loadNeg buf load load2 buf load2 select enable select a15 a14 a13 a12 a11 a10 a9 a8 b15 b14 b13 b12 b11 b10 b9 b8 enable select a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0 r a15 a15 loadNeg 0 r a14 a14 loadNeg 0 r a13 a13 loadNeg 0 r a12 a12 loadNeg 0 r a11 a11 loadNeg 0 r a10 a10 loadNeg 0 r a9 a9 loadNeg 0 r a8 a8 loadNeg 0 r a7 a7 loadNeg 0 r a6 a6 loadNeg 0 r a5 a5 loadNeg 0 r a4 a4 loadNeg 0 r a3 a3 loadNeg 0 r a2 a2 loadNeg 0 r a1 a1 loadNeg 0 r a0 a0 loadNeg 0 # High-low Register # H/L/B buses, A for bulbs def registerHighLow loadHigh selectHigh loadLow selectLow load16 select16 h7 h6 h5 h4 h3 h2 h1 h0 l7 l6 l5 l4 l3 l2 l1 l0 b15 b14 b13 b12 b11 b10 b9 b8 b7 b6 b5 b4 b3 b2 b1 b0 a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 : nor load16 loadHigh loadHighNeg nor load16 loadLow loadLowNeg buf loadHigh loadHigh2 buf loadHigh2 selectHigh buf loadLow loadLow2 buf loadLow2 selectLow buf load16 load162 buf load162 select16 enable selectLow a7 a6 a5 a4 a3 a2 a1 a0 l7 l6 l5 l4 l3 l2 l1 l0 enable selectHigh a15 a14 a13 a12 a11 a10 a9 a8 h7 h6 h5 h4 h3 h2 h1 h0 enable select16 a15 a14 a13 a12 a11 a10 a9 a8 b15 b14 b13 b12 b11 b10 b9 b8 enable select16 a7 a6 a5 a4 a3 a2 a1 a0 b7 b6 b5 b4 b3 b2 b1 b0 r a15 a15 loadHighNeg 0 r a14 a14 loadHighNeg 0 r a13 a13 loadHighNeg 0 r a12 a12 loadHighNeg 0 r a11 a11 loadHighNeg 0 r a10 a10 loadHighNeg 0 r a9 a9 loadHighNeg 0 r a8 a8 loadHighNeg 0 r a7 a7 loadLowNeg 0 r a6 a6 loadLowNeg 0 r a5 a5 loadLowNeg 0 r a4 a4 loadLowNeg 0 r a3 a3 loadLowNeg 0 r a2 a2 loadLowNeg 0 r a1 a1 loadLowNeg 0 r a0 a0 loadLowNeg 0 # Arithmetic Logic Unit def ALU selectB loadB selectC loadC selectFlag loadFlag f2 f1 f0 d7 d6 d5 d4 d3 d2 d1 d0 zero carry sign : flagRegister loadFlag selectFlag zero carry sign Azero Acarry Asign register8 loadB selectB d7 d6 d5 d4 d3 d2 d1 d0 b7 b6 b5 b4 b3 b2 b1 b0 register8 loadC selectC d7 d6 d5 d4 d3 d2 d1 d0 c7 c6 c5 c4 c3 c2 c1 c0 muxByte incSig 0 0 0 0 0 0 0 1 c7 c6 c5 c4 c3 c2 c1 c0 i7 i6 i5 i4 i3 i2 i1 i0 decoder3to8 f2 f1 f0 0 shlSig notSig xorSig orSig andSig incSig addSig fullAdder8 0 1 b7 b6 b5 b4 b3 b2 b1 b0 i7 i6 i5 i4 i3 i2 i1 i0 0 carryOut s7 s6 s5 s4 s3 s2 s1 s0 or incSig addSig adderSig enable adderSig s7 s6 s5 s4 s3 s2 s1 s0 d7 d6 d5 d4 d3 d2 d1 d0 andByte andSig b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 d7 d6 d5 d4 d3 d2 d1 d0 orByte orSig b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 d7 d6 d5 d4 d3 d2 d1 d0 xorByte xorSig b7 b6 b5 b4 b3 b2 b1 b0 c7 c6 c5 c4 c3 c2 c1 c0 d7 d6 d5 d4 d3 d2 d1 d0 notByte notSig b7 b6 b5 b4 b3 b2 b1 b0 d7 d6 d5 d4 d3 d2 d1 d0 shlByte shlSig b7 b6 b5 b4 b3 b2 b1 b0 d7 d6 d5 d4 d3 d2 d1 d0 zeroDetector d7 d6 d5 d4 d3 d2 d1 d0 zeroOut r loadFlag zero zeroOut 0 r loadFlag carry carryOut 0 r loadFlag sign d7 0 bulb8 " B" b7 b6 b5 b4 b3 b2 b1 b0 bulb8 " C" c7 c6 c5 c4 c3 c2 c1 c0 # 16-bit Incrementer def incrementer i15 i14 i13 i12 i11 i10 i9 i8 i7 i6 i5 i4 i3 i2 i1 i0 o15 o14 o13 o12 o11 o10 o9 o8 o7 o6 o5 o4 o3 o2 o1 o0 : fullAdder8 1 0 i7 i6 i5 i4 i3 i2 i1 i0 0 0 0 0 0 0 0 0 carryOutNeg carryOut o7 o6 o5 o4 o3 o2 o1 o0 fullAdder8 carryOut carryOutNeg i15 i14 i13 i12 i11 i10 i9 i8 0 0 0 0 0 0 0 0 0 0 o15 o14 o13 o12 o11 o10 o9 o8 # Latch, stores when w = 1 def latch w d q : r w c2 d q r c2 q 1 0 # Latch, stores when w = 0 def latchNeg w d q : r w c2 q d r c2 q 1 0 # Flip flop, stores when w rises to 1, expresses new value when w drops to 0 def flipFlop w d q : latch w d q2 latchNeg w q2 q # Putting it all together def computer : memory selectMemory loadMemory d7 d6 d5 d4 d3 d2 d1 d0 a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 tapeReader "example.tape" selectTape advanceTape d7 d6 d5 d4 d3 d2 d1 d0 endTape register16 loadPC selectPC a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 pc15 pc14 pc13 pc12 pc11 pc10 pc9 pc8 pc7 pc6 pc5 pc4 pc3 pc2 pc1 pc0 bulb16 "PC" pc15 pc14 pc13 pc12 pc11 pc10 pc9 pc8 pc7 pc6 pc5 pc4 pc3 pc2 pc1 pc0 registerHighLow loadIN 0 loadIN 0 0 selectIN ic15 ic14 ic13 ic12 ic11 ic10 ic9 ic8 ic7 ic6 ic5 ic4 ic3 ic2 ic1 ic0 a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 in15 in14 in13 in12 in11 in10 in9 in8 in7 in6 in5 in4 in3 in2 in1 in0 incrementer a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 ic15 ic14 ic13 ic12 ic11 ic10 ic9 ic8 ic7 ic6 ic5 ic4 ic3 ic2 ic1 ic0 ALU selectB loadB selectC loadC selectFlag loadFlag alu2 alu1 alu0 d7 d6 d5 d4 d3 d2 d1 d0 zero carry sign register8 loadA selectA d7 d6 d5 d4 d3 d2 d1 d0 ra7 ra6 ra5 ra4 ra3 ra2 ra1 ra0 bulb8 " A" ra7 ra6 ra5 ra4 ra3 ra2 ra1 ra0 register8 loadD selectD d7 d6 d5 d4 d3 d2 d1 d0 rd7 rd6 rd5 rd4 rd3 rd2 rd1 rd0 bulb8 " D" rd7 rd6 rd5 rd4 rd3 rd2 rd1 rd0 register8 loadInst selectInst d7 d6 d5 d4 d3 d2 d1 d0 ns7 ns6 ns5 ns4 ns3 ns2 ns1 ns0 registerHighLow loadM1 selectM1 loadM2 selectM2 loadM selectM d7 d6 d5 d4 d3 d2 d1 d0 d7 d6 d5 d4 d3 d2 d1 d0 a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 m15 m14 m13 m12 m11 m10 m9 m8 m7 m6 m5 m4 m3 m2 m1 m0 bulb16 " M" m15 m14 m13 m12 m11 m10 m9 m8 m7 m6 m5 m4 m3 m2 m1 m0 registerHighLow loadJ1 selectJ1 loadJ2 selectJ2 loadJ selectJ d7 d6 d5 d4 d3 d2 d1 d0 d7 d6 d5 d4 d3 d2 d1 d0 a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 j15 j14 j13 j12 j11 j10 j9 j8 j7 j6 j5 j4 j3 j2 j1 j0 bulb16 " J" j15 j14 j13 j12 j11 j10 j9 j8 j7 j6 j5 j4 j3 j2 j1 j0 registerHighLow loadX selectX loadY selectY loadXY selectXY d7 d6 d5 d4 d3 d2 d1 d0 d7 d6 d5 d4 d3 d2 d1 d0 a15 a14 a13 a12 a11 a10 a9 a8 a7 a6 a5 a4 a3 a2 a1 a0 xy15 xy14 xy13 xy12 xy11 xy10 xy9 xy8 xy7 xy6 xy5 xy4 xy3 xy2 xy1 xy0 bulb16 "XY" xy15 xy14 xy13 xy12 xy11 xy10 xy9 xy8 xy7 xy6 xy5 xy4 xy3 xy2 xy1 xy0 # BOOT (starts as 0, locks into 1 forever) flipFlop C 1 boot inv boot bootNeg # -- READ TAPE INTO MEMORY BEGIN --------------------------------------------- or bootNeg state3 next0 flipFlop C next0 state0 buf state0 selectTape buf state0 advanceTape buf state0 selectPC inv endTape endTapeNeg and state0 endTapeNeg next1 flipFlop C next1 state1 buf state1 selectTape buf state1 selectPC buf state1 loadMemory buf state1 loadIN flipFlop C state1 state2 buf state2 selectTape buf state2 selectPC flipFlop C state2 state3 buf state3 selectTape buf state3 selectIN buf state3 loadPC # -- READ TAPE INTO MEMORY END ----------------------------------------------- # PC = 0 flipFlop C endTape state4 buf state4 loadPC buf state4 mainLoop # -- COPY INSTRUCTION IN MEMORY TO INSTRUCTION REGISTER BEGIN ---------------- flipFlop C mainLoop stateMainLoop flipFlop C stateMainLoop state5 buf state5 selectPC flipFlop C state5 state6 buf state6 selectPC buf state6 selectMemory buf state6 loadInst buf state6 loadIN # IN = PC + 1 flipFlop C state6 state7 buf state7 selectPC buf state7 selectMemory flipFlop C state7 state8 buf state8 loadPC # PC = IN buf state8 selectIN flipFlop C state8 state9 buf state9 selectIN buf state9 processInst # -- COPY INSTRUCTION IN MEMORY TO INSTRUCTION REGISTER END ------------------ # -- RETURN (1010 dss0) BEGIN ------------------------------------------------ r ns7 rt7 processInst 0 r ns6 rt6 0 rt7 r ns5 rt5 rt6 0 r ns4 rt4 0 rt5 flipFlop C rt4 state38 buf state38 state38b buf state38 state38c r ns3 state38c loadPC loadXY eDecoder2to4 state38b ns2 ns1 halt selectJ selectXY selectM halter halt flipFlop C state38 state39 buf state39 state38b buf state39 mainLoop # -- RETURN (1010 dss0) END -------------------------------------------------- # -- 16-BIT INSTRUCTION (11rs cznx) BEGIN ------------------------------------ r ns7 nx7 processInst 0 r ns6 nx6 nx7 0 flipFlop C nx6 state24b buf state24b selectPC flipFlop C state24b state25 buf state25 selectPC buf state25 selectMemory buf state25 state25b r ns5 state25b loadJ1 loadM1 # M1/J1 <- MEM buf state25 loadIN # IN = PC + 1 flipFlop C state25 state26 buf state26 selectPC buf state26 selectMemory flipFlop C state26 state27 buf state27 loadPC # PC = IN buf state27 selectIN flipFlop C state27 state28 buf state28 selectIN flipFlop C state28 state29 buf state29 selectPC buf state29 selectMemory buf state29 state29b r ns5 state29b loadJ2 loadM2 # M2/J2 <- MEM buf state29 loadIN # IN = PC + 1 flipFlop C state29 state30 buf state30 selectPC buf state30 selectMemory flipFlop C state30 state31 buf state31 loadPC # PC = IN buf state31 selectIN flipFlop C state31 state35 buf state35 selectFlag inv carry carryNeg inv zero zeroNeg and ns4 sign jmp0 and ns3 carryNeg jmp1 and ns2 zero jmp2 and ns1 zeroNeg jmp3 buf jmp0 jmp buf jmp1 jmp buf jmp2 jmp buf jmp3 jmp inv jmp jmpNeg and state35 jmp doJump and state35 jmpNeg mainLoop flipFlop C doJump state32 inv ns0 ns0neg and state32 ns0 savePC and state32 ns0neg dontSavePC flipFlop C savePC state33 buf state33 selectPC buf state33 loadXY # XY = PC flipFlop C state33 state34 buf state34 selectPC buf state34 dontSavePC flipFlop C dontSavePC state36 buf state36 state36b r ns5 state36b selectJ selectM buf state36 loadPC # PC = M/J flipFlop C state36 state37 buf state37 state36b buf state37 mainLoop # -- 16-BIT INSTRUCTION (11rs cznx) END -------------------------------------- # -- INC XY (1011 0000) BEGIN ------------------------------------------------ r ns7 ix7 processInst 0 r ns6 ix6 0 ix7 r ns5 ix5 ix6 0 r ns4 ix4 ix5 0 r ns3 ix3 0 ix4 r ns2 ix2 0 ix3 r ns1 ix1 0 ix2 r ns0 ix0 0 ix1 flipFlop C ix0 state21 buf state21 selectXY buf state21 loadIN flipFlop C state21 state22 buf state22 selectXY flipFlop C state22 state23 buf state23 loadXY buf state23 selectIN flipFlop C state23 state24 buf state24 selectIN buf state24 mainLoop # -- INC XY (1011 0000) END -------------------------------------------------- # -- ALU (1000 rfff) BEGIN --------------------------------------------------- r ns7 al7 processInst 0 r ns6 al6 0 al7 r ns5 al5 0 al6 r ns4 al4 0 al5 flipFlop C al4 state19 buf state19 aluing r aluing alu2 ns2 1 r aluing alu1 ns1 1 r aluing alu0 ns0 1 buf state19 loadFlag buf state19 state19b r ns3 state19b loadD loadA flipFlop C state19 state20 buf state20 aluing buf state20 mainLoop # -- ALU (1000 rfff) END ----------------------------------------------------- # -- LD (1001 0xrr) BEGIN ---------------------------------------------------- r ns3 ld3 0 sto4 flipFlop C ld3 state17 buf state17 selectM buf state17 selectMemory eDecoder2to4 state17 ns1 ns0 loadD loadC loadB loadA flipFlop C state17 state18 buf state18 selectM buf state18 selectMemory buf state18 mainLoop # -- LD (1001 0xrr) END ------------------------------------------------------ # -- STO (1001 1xrr) BEGIN --------------------------------------------------- r ns7 sto7 processInst 0 r ns6 sto6 0 sto7 r ns5 sto5 0 sto6 r ns4 sto4 sto5 0 r ns3 sto3 sto4 0 flipFlop C sto3 state14 buf state14 storing buf storing selectM eDecoder2to4 storing ns1 ns0 selectD selectC selectB selectA flipFlop C state14 state15 buf state15 storing buf state15 loadMemory flipFlop C state15 state16 buf state16 storing buf state16 mainLoop # -- STO (1001 1xrr) END ----------------------------------------------------- # -- MOV (00dd dsss) BEGIN --------------------------------------------------- r ns7 mo7 0 processInst r ns6 mo6 0 mo7 flipFlop C mo6 state12 or state12 state13 movSrc eDecoder3to8 state12 ns5 ns4 ns3 loadY loadX loadM2 loadM1 loadD loadC loadB loadA eDecoder3to8 movSrc ns2 ns1 ns0 selectY selectX selectM2 selectM1 selectD selectC selectB selectA flipFlop C state12 state13 buf state13 mainLoop # -- MOV (00dd dsss) END ----------------------------------------------------- # -- SET-8 (01rv vvvv) BEGIN ------------------------------------------------- r ns7 se7 0 processInst r ns6 se6 se7 0 flipFlop C se6 state10 buf state10 state10load r ns5 state10load loadB loadA or state10 state11 enable1011 enable enable1011 ns4 ns4 ns4 ns4 ns3 ns2 ns1 ns0 d7 d6 d5 d4 d3 d2 d1 d0 flipFlop C state10 state11 buf state11 mainLoop # -- SET-8 (01rv vvvv) END --------------------------------------------------- run 0 20 computer