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| Interface Summary | |
| Audio | The Audio interface is a simple abstraction for playing music or
a sound effect. |
| AudioListener | A class implements this interface to receive notification that music or a sound effect has stopped playing. |
| ExceptionHandler | A class implements this interface to receive notification that an exception has occurred. |
| RenderListener | A class that is interested in generating animation frames implements this interface. |
| StopWatch | Used for timing the execution of a code segment. |
| Class Summary | |
| AudioSource | The AudioSource class provides methods for loading music
and sound effect files. |
| FrameBuilder | A class that desires to generate animation frames extends this class. |
| GraphicsSource | The GraphicsSource class provides methods for entering and
exiting full-screen exclusive mode and for registering for animation
frame rendering callbacks. |
| ImageSource | The ImageSource class provides methods for loading images. |
| StopWatchSource | The origin of stop watches. |
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