Package gamingtools

Interface Summary
Audio The Audio interface is a simple abstraction for playing music or a sound effect.
AudioListener A class implements this interface to receive notification that music or a sound effect has stopped playing.
ExceptionHandler A class implements this interface to receive notification that an exception has occurred.
RenderListener A class that is interested in generating animation frames implements this interface.
StopWatch Used for timing the execution of a code segment.
 

Class Summary
AudioSource The AudioSource class provides methods for loading music and sound effect files.
FrameBuilder A class that desires to generate animation frames extends this class.
GraphicsSource The GraphicsSource class provides methods for entering and exiting full-screen exclusive mode and for registering for animation frame rendering callbacks.
ImageSource The ImageSource class provides methods for loading images.
StopWatchSource The origin of stop watches.